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Swords of the Daimyo : ウィキペディア英語版 | Swords of the Daimyo
''Swords of the Daimyo'' is a 1986 adventure module for the ''Oriental Adventures'' rules of the ''Advanced Dungeons & Dragons'' fantasy role-playing game. ==Contents== ''Swords of the Daimyo'' contains three adventures.〔 The first adventure is for player characters (PCs) levels 6–10, and takes Western ''AD&D'' characters on a sea voyage to Kozakura (the ''Oriental Adventures'' version of Japan). The adventure includes a system for calculating the chances of a crew mutiny. When the PCs arrive in Kozakura, the module states that "it is likely that one or more will be permanently slain", with the intention of replacing said characters with new Eastern characters.〔 The other two adventures in the module are designed for ''Oriental Adventures'' characters, and revolve around the nefarious activities of the ''sohei'' (militant clerics) of the Black Temple.〔 One of these adventures involves the defense of a village against bandits, and the other is a mission to take out the organizer of the bandits.〔 These two adventures form a linked package, separated by time and a few character levels.〔 This campaign and adventure pack provides an overview of the politics and climate of the lands of Kozakura.〔 After a brief overview of Kozakura, the pack focuses on the province of Miayama, and its government, samurai families, temples and landholdings.〔 The package also includes a list of names and maps of various residences found in the province.〔
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Swords of the Daimyo」の詳細全文を読む
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